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As others have pointed out, gamers are against what DeLappe is doing. Or better to say that gamers think this is stupid and pointless as a form of protest whether they agree with the sentiment or not. But this does not matter. Mark Prokop and others have pointed out that this should not have been an article worthy of publishing. The reasons are:
1. Its not affecting anything other than a few blog sites. This “media art” is only known within a small, mostly sympathetic online community.
2. The gamer community which this “media artist” (whatever that means) is targeting his message to does not care about this message in its current form (online video game protest…not saying they care or not care about the Iraq war itself or the broader issues involved). Furthermore, only about 16 – 32 people might be able to see his message every 15 minutes or so. Said gamers might not even be American. They may not be of military service age. They could be any gamer playing anywhere in the world. Including American Soldiers playing in Iraq.
3. The video game in question – America’s Army – has been around for 4 years. The fact that the Pentagon spent money on this and uses it as a recruiting tool was news…four years ago.
In another sense, DeLappe has become more news-worth for doing something not news-worth., simply by being the subject of this article.